Vault Guardian Turret

VAULT GUARDIAN TURRET

Tier 3 Ranged
A massive hulking turret with reinforced armor and twelve piston-driven mechanical legs.
Motives & Tactics: Concentrate fire, lock down, mark, protect

Difficulty: 16 | Thresholds: 20/32 | HP: 5 | Stress: 4
ATK: dice: 1d20+3 | Magitech Cannon: Far | dice: 3d10+3 mag

FEATURES

Slow Firing - Passive: When you spotlight the Turret and they don’t have a token on their stat block, they can’t make a standard attack. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Turret and they have a token on their stat block, clear the token and they can attack.

Mark Target - Action: Spend a Fear to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden. While the target is Marked, their Evasion is halved.

Concentrate Fire - Reaction: When another adversary deals damage to a target within Far range of the Turret, you can mark a Stress to add the Turret’s standard attack damage to the damage roll.

Detonation - Reaction: When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take dice: 3d20 physical damage. Targets who succeed take half damage.

name: VAULT GUARDIAN TURRET
thresholds: 20/32
hp: 5
stress: 4
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