Skeleton Bonewright

SKELETON BONEWRIGHT

Tier 1 Support
A skeleton medic preserving and restoring its allies to keep up the pressure.
Motives & Tactics: Assemble skeletons, mend allies, stay out of the fight, steal flesh

Difficulty: 11 | Thresholds: 4/9 | HP: 3 | Stress: 3
ATK: dice: 1d20 | Bone Fragments: Close | dice: 1d6+1 phy
Experience: Engineer +2

FEATURES

Work With What You've Got - Passive: The Bonewright may mark their HP or mark HP on a skeleton ally within Very Close instead of marking a Stress.

Patch Up - Action: Mark a Stress and pick a skeleton ally within Very Close range. Clear up to 2 HP on that ally.

Get Back in There - Action: Spend a Fear and choose a defeated skeleton ally within Close. Activate a Countdown (dice: 1d4) as the Bonewright tries to re-assemble them. When the countdown triggers, mark a Stress to return that ally to the scene with up to 2 HP cleared.

Use This! - Reaction: When an ally within Close succeeds on an attack, mark a Stress to add dice: 1d6 to their damage (combine this damage).

name: SKELETON BONEWRIGHT
thresholds: 4/9
hp: 3
stress: 3
Powered by Forestry.md