Pirate Raiders

PIRATE RAIDERS

Tier 1 Horde (3/HP)
Seafaring scoundrels moving in a ravaging pack.
Motives & Tactics: Gang up, plunder, overwhelm

Difficulty: 12 | Thresholds: 5/11 | HP: 4 | Stress: 3
ATK: dice: 1d20+1 | Cutlass: Melee | dice: 1d8+2 phy
Experience: Sailor +3

FEATURES

Horde (dice: 1d4+1) - Passive: When the Raiders have marked half or more of their HP, their standard attack deals dice: 1d4+1 physical damage instead.

Swashbuckler - Passive: When the Raiders mark 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

name: PIRATE RAIDERS
thresholds: 5/11
hp: 4
stress: 3
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