Possessed Townsfolk
POSSESSED TOWNSFOLK
Tier 1 Horde (5/HP)
Everyday people possessed by malevolent spirits or mind-controlled by a magic-user.
Motives & Tactics: Destroy the living, obey orders, reflect suppressed humanity
Difficulty: 11 | Thresholds: 5/11 | HP: 6 | Stress: 2
ATK: +0 | Clubs and Pitchforks: Melee | 1d8+2 phy
Experience: Self-Sufficient +3
FEATURES
Horde (1d4+1) - Passive: When the Townsfolk have marked half or more of their HP, their standard attack deals 1d4+1 physical damage instead.
Not in Control - Passive: When attacking the Townsfolk, PCs must mark a Stress or take disadvantage on their attacks. When the Townsfolk are defeated, the possession ends.
More Join In - Action: Mark a Stress to clear a HP on the Townsfolk as more people are possessed and join the crowd.