Busybody
BUSYBODY
Tier 1 Social
A meddling civilian determined to meddle with other people's business.
Motives & Tactics: Exaggerate the truth, find gossip, glorify themselves, stir up controversy
Difficulty: 11 | Thresholds: 4/8 | HP: 2 | Stress: 4
ATK: -3 | Knife: Close | 1d4 phy
Experience: Local Knowledge +3, Gossip +3
FEATURES
Practiced Manipulator - Passive: Up to three times per scene, the Busybody may utilize an experience without spending Fear.
Meddling - Action: Spend a Fear to reveal that the Busybody has been following the current interpersonal situation as they step in to harass anyone opposing their agenda. Each PC present must make a Presence Reaction Roll. All targets that fail mark a Stress.
Somebody Has to Do Something About This! - Action: Mark a Stress to have the Busybody rile up a crowd and activate a Consequence Countdown (5). When the countdown triggers, the crowd takes drastic action and you gain 1d4+1 Fear. The Busybody may only have one of these countdowns active at a time.
How Rude - Reaction: When a target within Close range rebuffs or challenges the busybody, mark a Stress to force the target to mark a Stress.