WORM OF THE DEEP
WORM OF THE DEEP
Tier 2 Solo
A massive brown worm that devours everything in its path.
Motives & Tactics: Tunnel, sow chaos, cave-in
Difficulty: 15 | Thresholds: 12/28 | HP: 11 | Stress: 6
ATK: +3 | Maw: Close | 2d8+6 phy
FEATURES
Relentless (3) - Passive: The Worm can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
Massive - Passive: The Worm cannot be Restrained or made Vulnerable.
Invulnerable Hide - Passive: The Worm cannot be damaged unless it originates from inside the worm’s body.
Insatiable Tongue - Action: Make an attack against a target within Far range. On a success, deal 2d6+2 magic damage and the target must succeed on a Strength Reaction Roll or be temporarily Restrained.
Swallow Whole - Action: Spend a Fear to force up to three targets Restrained by the Worm to make Strength Reaction Rolls. On a failure, the targets take 2d10+5 physical damage and are Swallowed by the Worm. While Swallowed a target has an Eaten Countdown (4). It ticks down each time a PC within Far range rolls with Fear. When it triggers the target makes a death move.
Thrash - Reaction: Countdown (Loop 1d8). When the Worm is in the spotlight for the first time, activate the countdown. When it triggers, the Worm thrashes about wildly. All targets Swallowed by the Worm must make Strength Reaction Rolls. Targets who fail take 2d8+6 physical damage. Targets who succeed take half damage. Any target in the scene that is not Swallowed must succeed on an Agility Reaction Roll or take 2d10+10 physical damage.