TUNN

TUNN

Tier 2 Leader
An elemental being with skin like a frozen mountain and hair made of snowstorms.
Motives & Tactics: Hunt the wastes, kill invaders, guard places of power

Difficulty: 15 | Thresholds: 15/28 | HP: 7 | Stress: 5
ATK: +3 | Giant Battleaxe: Very Close | 2d12+1 phy
Experience: Intimidation +2

FEATURES

Powerful Build - Passive: When the Jötunn takes physical damage, reduce the threshold by one. Magical damage that uses fire does double damage.

Frozen Breath - Action: Spend a Fear to breathe a freezing torrent at any number of targets in a line up to Far range. All targets must succeed on a Strength or Agility Reaction Roll or take 2d8+6 magic damage and become Frostbitten until the end of the scene. While Frostbitten, a target must mark a Stress to make an action roll.

Hunter’s Call - Action: Spend a Fear to spotlight up to three Rime Wolves within Far range. If you spend an additional Fear, give each of them advantage on their next attack.

Sweeping Strike - Action: Mark a Stress to make an attack against all targets in Very Close range. Targets the Jötunn succeeds against take 2d10+3 physical damage. A Frostbitten target takes direct damage.

Wall of Ice - Reaction: When a PC deals damage to an ally within Far range, mark a Stress to summon a wall of ice in a line up to a Close distance that separates the attacker and the ally.

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