SPIKEBACK FIRE EATER

Spikeback Fire-eater

Tier 3 Bruiser
A hairless anteater the size of a horse with spikes all over its body.
Motives & Tactics: Search for food, eat, dig, protect territory

Difficulty: 15 | Thresholds: 20/38 | HP: 8 | Stress: 6
ATK: +4 | Claws: Melee | 3d10+4 phy

FEATURES

Shredding Claws - Passive: When the Spikeback makes a standard attack, the target must mark an Armor Slot without gaining its benefit (they can still use armor to reduce the damage).

Whip Tongue - Action: Make an attack against a target within Close range. On a success, the target takes 3d8+2 physical damage and is pulled into Melee range of the Spikeback. They are Restrained until they break free with a successful Strength or Finesse Roll. While Restrained by the Spikeback, the target loses a Hope each time the Spineback takes the spotlight. If the target cannot lose a Hope, they mark 1 HP.

Fire Flinger - Action: Spend a Fear to fling a Cinder Ant at a point within Close range. The Cinder Ant marks 1 HP. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 3d8+3 direct physical damage and mark 2 Stress. Targets who succeed take half damage. If this defeats the Cinder Ant, it does not trigger its “Ignition End.”

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