SCYTHICANT SENTINEL
Scythicant Sentinel
Tier 3 Standard
A corrupted faerie infused with the blood of devils, mindless in its pursuit of trespassers.
Motives & Tactics: Protect the hive, patrol, rush in, obey the queen
Difficulty: 16 | Thresholds: 21/34 | HP: 4 | Stress: 3
ATK: +3 | Hooked Claws: Melee | 2d8+5 phy
Experience: Pursuit +2
FEATURES
Acid Blood - Passive: On a successful attack within Melee range against the Sentinel, the attacker must mark an Armor Slot without receiving its benefits. If they can’t mark an Armor Slot, they must mark 1 HP.
Brute - Passive: If the Sentinel rolls a 1 on any die, they can reroll that die.
Flying Leap - Action: The Sentinel can mark a Stress to move to a Far range and make a standard attack.