RIMEFOULED YETI
Rimefouled YETI
Tier 2 Bruiser
A white-furred simiah with multiple arms covered in spikes that has been corrupted by eldritch powers.
Motives & Tactics: Hide, pounce, hunt, eat
Difficulty: 14 | Thresholds: 13/26 | HP: 7 | Stress: 4
ATK: +2 | Ice Claws: Very Close | 4d6+5 phy
Experience: Hunter +2, Camouflage +2
FEATURES
Winter Stalker - Passive: While the Yeti is Hidden in the snow or ice, attempts to discern their location are at disadvantage.
Avalanche Clap - Action: Spend a Fear to clap all four hands together causing a tide of ice spikes in front of the Yeti within Very Close range. All targets in this area must succeed on an Agility Reaction Roll. Targets who fail take 2d6+4 physical damage, mark a Stress and are Numbed until they roll with Hope or the Yeti is defeated. While Numbed, the target makes attack rolls at disadvantage.
Intimidating Roar - Action: Once per scene, mark a Stress to roar loudly, intimidating foes. All targets within Close range must succeed on an Instinct Reaction Roll or mark a Stress. You gain a Fear for each target that fails.
Shredding Strikes - Action: Make a standard attack against a target. If any of the damage dice match, mark a Stress to roll the matching dice again and add their total to the damage. If those dice match you can mark an additional Stress to roll the dice again.
Malevolent - Reaction: When the Yeti takes damage from an attack within Very Close range, mark a Stress to make a standard attack against the attacker. On a success, the attacker loses a Hope and you gain a Fear.