OTHERWORLD FOOTSOLDIER

Otherworld Footsoldier

Tier 4 Minion
A bulbous, green and purple monstrosity with horns and hooks.
Motives & Tactics: Sir, yes, Sir!, beat down, overwhelm with numbers

Difficulty: 19 | Thresholds: None | HP: 1 | Stress: 1
ATK: +2 | Hooks: Melee | 11 phy

FEATURES

Minion (12) - Passive: The Footsoldier is defeated when they take any damage. For every 12 damage a PC deals to the Footsolder, defeat an additional Minion within range the attack would succeed against.

Group Attack - Action: Spend a Fear to choose a target and spotlight all Footsoldiers within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 11 physical damage each. Combine this damage.

Beat Down - Reaction: When a PC marks an Armor Slot from damage by a Footsoldier, they must also mark a Stress.

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