NAGA TITAN

NAGA TITAN

Tier 2 Bruiser
A huge creature with a scale-covered humanoid upper body and a long, eel-like lower body.
Motives & Tactics: Crush, drown, capsize

Difficulty: 14 | Thresholds: 14/26 | HP: 8 | Stress: 5
ATK: +4 | Fists: Melee | 2d12+1 phy
Experience: Rip and Tear +2

FEATURES

Amphibious - Passive: While swimming, the Titan gains a +2 bonus to their Difficulty.

Crushing Depths - Passive: If a PC Restrained by the Titan marks HP, they must also mark a Stress.

Tail Whip - Action: Spend a Fear to swing the Titan’s tail around them within Very Close range. Make an attack against all targets in the area. Targets the Titan succeeds against take 3d6+5 physical damage. All targets that are underwater are knocked back to Far range and mark a Stress.

Hull Breach - Action: Mark a Stress to have the Titan punch an inanimate object within Close range they could feasibly penetrate (such as the hull of a ship) and break through it. All targets within Very Close range of the object must succeed on a Strength or Agility Reaction Roll or take 2d10+4 physical damage. One target that failed is temporarily Restrained and moved into Melee with the Titan. If the target is Restrained, the Titan moves to Close range (or Far range if swimming) while holding them.

Momentum - Reaction: When the Titan makes a successful attack against a PC, you gain a Fear.

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