MANDRAKE KNOT
Mandrake KNOT
Tier 2 Horde (4/HP)
A group of mandrake roots tied together by their stems. They howl and scream, causing death in those that hear them.
Motives & Tactics: Burrow, scream, kill
Difficulty: 12 | Thresholds: 12/18 | HP: 6 | Stress: 3
ATK: –1 | Screech: Very Close | 2d12+4 phy
FEATURES
Horde (2d6+2) - Passive: When the Mandrake Knot has marked half or more of their HP, their standard attack deals 2d6+2 physical damage instead.
Howl of Impending Doom - Action: Spend a Fear to cause the Mandrake Knot to scream. All targets within Very Close range of the Mandrake Knot must succeed on a Strength or Instinct Reaction Roll or take 1d12 direct magic damage and start a Death Countdown (4). All countdowns tick down when a PC within the scene rolls with Fear. When it triggers, the target makes a death move. If the Mandrake Knot is defeated, all Death Countdowns end.