LIVING NIGHTMARE
Living Nightmare
Tier 4 Skulk
A shifting physical manifestation of terror made of sinew, bone, and shadow.
Motives & Tactics: Jump scare, horrify, embrace the dark
Difficulty: 17 | Thresholds: 24/42 | HP: 5 | Stress: 5
ATK: +6 | Piercing Tentacle: Very Close | 4d10+8 phy
Experience: I Know Your Fear +4
FEATURES
Embrace Darkness - Passive: When the Nightmare attacks from dim light or shadow, the target must succeed on an Instinct or Presence Reaction roll. On a failure, the Nightmare learns their fear and adds its Experience to attacks made against the target.
Pierce Your Soul - Action: Spend a Fear to make an attack, lashing out with spined tentacles at all targets within Close range. Targets the Nightmare succeeds against take 4d12+10 physical damage and must mark a Stress.
Unmitigated Fear - Reaction: When the Nightmare deals Major damage to a target, the target also marks a Stress and is Terrified. Terrified PCs are Vulnerable until they roll with Hope or gain Hope from another source. When Terrified PCs take damage, you gain a Fear.