LINDWYRM
Lindwyrm
Tier 2 Bruiser
A lanky reptile with green scales and avian legs that crawls through the canopies, dropping down on unsuspecting prey.
Motives & Tactics: Protect its hoard, guard, restrain
Difficulty: 15 | Thresholds: 12/25 | HP: 9 | Stress: 5
ATK: +2 | Bite: Very Close | 2d12+3 phy
FEATURES
Forest Climber - Passive: The Lindwyrm climbs just as easily as they run. When attacking from above, the Lindwyrm has advantage.
Savage Slam - Action: Spend a Fear and target a group within Close range. All targets must succeed on an Agility Reaction Roll. Targets who fail take 2d6+10 physical damage must mark a stress. All targets are knocked back to Far range.
Entangling Tail - Action: Mark a Stress to make an attack against a target within Close range. On a success, the target takes 2d8+3 physical damage and is Restrained. While Restrained the target moves with the Lindwyrm and each time the Lindwyrm takes an action, the target must mark a Stress. A target can break free with a successful Strength Roll.