INGREDIENT GARDENER
Ingredient Gardener
Tier 2 Minion
A dedicated herbalist—often a fungril—who tends the exotic ingredients grown for the Plurodin’s experiments.
Motives & Tactics: Protect the crops, obey the boss, focus on the work
Difficulty: 13 | Thresholds: None | HP: 1 | Stress: 1
ATK: +0 | Sickle: Melee | 5 phy
FEATURES
Minion (6) - Passive: The Gardener is defeated when they take any damage. For every 6 damage a PC deals to the Gardener, defeat an additional Minion within range the attack would succeed against.
Protective - Passive: If the target of a “Group Attack” is within Close range of crops tended by a Gardener, they have advantage on their attack roll.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Gardeners within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 5 physical damage each. Combine this damage.