FLAME FANNER

FLAME Fanner

Tier 3 Support
A small, imp-like creature often seen in proximity to Ignocerouses.
Motives & Tactics: Feed the fire, bob and weave, sow chaos, protect the Ignocerous

Difficulty: 16 | Thresholds: 15/28 | HP: 5 | Stress: 3
ATK: +3 | Claws: Melee | 3d8 phy
Experience: Evade! +3

FEATURES

Flight - Passive: While flying, the Flame Fanner has a +2 bonus to their Difficulty.

Fan the Flames - Action: Spend a Fear to furiously beat the Fanner’s wings and reignite a suppressed Blazing Trail made by an Ignocerous in Very Close range. When this Action is used, an Ignocerous within Close range is healed for 1 HP.

Quick Reflexes - Reaction: When the Flame Fanner takes damage from an attack within Close range, you can mark a Stress to take half damage.

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