DEMON OF GALL
DEMON OF GALL
Tier 2 Support
An impish demon with leathery wings, stunted limbs, and a long protrusion from its midsection that looks like a grappling hook.
Motives & Tactics: Impulsive, interrupt, grabby
Difficulty: 14 | Thresholds: 9/17 | HP: 4 | Stress: 5
ATK: +2 | Pointy Limb: Melee | 2d4+3 phy
Experience: Ooo, Shiny! +3
FEATURES
Flying - Passive: While flying, the Demon gains a +2 bonus to their Difficulty.
Shifty - Passive: All action rolls taken within Close range against the Demon have disadvantage unless the Demon is Vulnerable.
How Dare You! - Reaction: When a PC makes a spellcast roll within Close range of the Demon, mark a Stress to fly into Melee range of the PC and emit a horrid screech. The PC must make a Reaction Roll using their spellcast trait. On a failure, the spell is interrupted and the PC’s spotlight ends. On a success, the spellcast roll is made with disadvantage. On a critical success, no penalty is applied.
Mine! - Reaction: When a PC fails an attack within Close range of the Demon of Gall, mark a Stress to force the PC to make a Strength or Agility Reaction Roll. On a failure, the Demon takes their weapon and moves to a point within Very Close range.