BURNING LIZARD
Burning Lizard
Tier 3 Standard
A long, multi-legged lizard with fire that burns from its back during the day and smoulders at night.
Motives & Tactics: Absorb heat, chase prey, hide at night
Difficulty: 15 | Thresholds: 18/28 | HP: 5 | Stress: 4
ATK: +2 | Bite: Melee | 3d6+6 phy
FEATURES
Flame Absorption - Passive: The Burning Lizard is immune to damage from fire or heat and instead clears a HP when subjected to it.
Burning Breath - Action: Spend a Fear to breathe a gout of flames in front of the Burning Lizard at Very Close range. All targets in this area must succeed on an Agility Reaction Roll. Targets who fail take 2d6+6 physical damage and are Burnt until they mark a Stress to remove the condition. If they do so, you gain a Fear. While Burnt, a target has disadvantage on Agility, Finesse and Strength Rolls.
Day’s End (Phase Change) - Reaction: If the sun is down, or the Gulch Salamander is damaged by something cold, replace them with Sluggish Lizard.