The Shadow of Dawns Fury

THE SHADOW OF DAWN'S FURY

Tier 3 Solo
A being of shadow and light, ordained by the absent gods and charged with the death of all people.
Motives & Tactics: Extinguish the light, kill the living, worship the gods

Difficulty: 19 | Thresholds: 22/40 | HP: 14 | Stress: 8
ATK: +4 | God Rays: Far | 3d8+10 mag
Experience: Godling +4

FEATURES

Relentless (3) - Passive: The Shadow can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

Terrifying - Passive: When the Shadow makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear

Divine Flight - Passive: While the Shadow is flying, mark a Stress to move up to Far range instead of Close range before taking an action.

Arc of Light - Action: Spend a Fear to make an attack against all targets within Very Close range. On a success, they take 3d8+6 magic damage.

Despair, Children of Betrayal - Action: Spend 2 Fear to bring down a ball of brilliant light on the battlefield within Far range. Targets within Close range must make an Agility Reaction Roll. Targets who fail take 4d6+6 magic damage. Targets who succeed must mark 2 Stress or take half damage.

Blades of the Eight - Action: Once per scene, the Shadow can summon eight blades that orbit around them. Put eight tokens on their stat block. When the Shadow takes damage, reduce it by 1d8 and remove a token. If the Shadow would still take Severe damage, remove all the tokens.

Embrace Your End - Action: Mark 2 Stress and make a standard attack against a target. On a success, the target must make a Reaction Roll with their highest Trait. On a failure, they lose a Hope and take a Scar.

Unrelenting Hate - Reaction: When a PC makes a successful attack against the Shadow from within Close range, they must mark a stress and become Marked. While they are Marked the Shadow has advantage on attacks against them. The Shadow can only have one target Marked at a time.

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