Leshy Lord

LESHY LORD

Tier 2 Leader
A centaur made from the bark and vine of the jungle with the exposed skull and antlers of an elk
Motives & Tactics: Protect, kill trespassers, corrupt

Difficulty: 15 | Thresholds: 15/24 | HP: 7 | Stress: 6
ATK: +3 | Bramble Axe: Very Close | 2d10+3 phy
Experience: Nature's Ward +2, Commanding +2

FEATURES

Goring Charge - Action: Mark a Stress to charge through a group within Close range and make an attack against all targets in the Leshy Lord's path. Targets the Leshy Lord succeeds against take 2d8+3 physical damage and are knocked back to Far range. If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).

Bramble Wall - Action: Once per scene, Choose two points within Far range to create a wall of brambles. A PC attempting to climb over or through the wall must make a Finesse Roll. On a failure the PC is temporarily Restrained and takes 2d6 physical damage.

Thorn Barrage - Action: Spend a Fear to spotlight two allies within Far range.

Guardian - Reaction: When the Leshy Lord is within Very Close range of an ally who would take damage, mark a Stress to move into Melee range of them and take the damage instead then make a standard attack against the attacker.

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