Hollow Captain

HOLLOW CAPTAIN

Tier 2 Leader
A suit of heavy armor that remembers its duty, even in death
Motives & Tactics: Protect, rally, direct, approach slowly

Difficulty: 15 | Thresholds: 14/28 | HP: 6 | Stress: 6
ATK: +4 | Broadsword: Melee | 2d10 +3 phy
Experience: Unwavering +2

FEATURES

Battle Tactics - Passive: If an ally is within Very Close range of the Captain, their difficulty is increased by 1.

Rally - Action: Spend a Fear to clear a Stress from all allies in Close range.

Close Ranks - Action: All allies within Far range move to a point within Close range. This point must move them closer to the Captain.

Charge - Reaction: Countdown (Loop 1d4). When the Captain is in the spotlight for the first time, activate the countdown. When it triggers, all allies within Close range take the spotlight. Attacks they make while spotlighted in this way deal half damage.

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