Ghast Hollowheart
GHAST HOLLOWHEART
Tier 1 Solo
A multi-limbed corpse with a cruel flail and spines that thrust from its body
Motives & Tactics: Obey the master, discipline the unruly, tear apart the flesh
Difficulty: 13 | Thresholds: 11/15 | HP: 10 | Stress: 5
ATK: +3 | Skull Flail: Very Close | 1d12+3 phy
Experience: From the Grave +2
FEATURES
Unsettling - Passive: PCs that roll with Fear when targeting the Hollowheart with an action roll mark a Stress.
Relentless (2) - Passive: The Hollowheart can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Aura of Pestilence - Passive: A PC who tries to move within Very Close range of the Hollowheart must succeed on a Strength Reaction Roll or mark a Stress.
Savage Sweep - Action: Mark a Stress to make an attack against all targets within Very Close range. Targets the Hollowerheart succeeds against take 2d6+3 physical damage and mark a Stress. If the attack is a critical success, targets mark 3 Stress.
Cruel Intentions - Reaction: If a PC attacks the Hollowheart from Far or greater range, Spend a Fear to move into Very Close distance of the attacker and force them to make a Strength Reaction Roll. On a Failure, the attacker is Restrained. They can free themselves with a successful Strength Roll (14). While Restrained, the target can only attack the Hollowheart.