Corrupted Treant

CORRUPTED TREANT

Tier 2 Solo
A flowering treant with scythe-like arms controlled by a corrupted dryad
Motives & Tactics: Kill invaders, stalk the jungle

Difficulty: 16 | Thresholds: 14/26 | HP: 10 | Stress: 5
ATK: +3 | Thorn Scythe: Very Close | 2d12+4 phy
Experience: Cut +3

FEATURES

Relentless (2) - Passive: The Treant can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

Heart Thorns - Action: Make a standard attack against a target. On a success, Spend a Fear to cause the target to lose a Hope and make a Reaction Roll with their highest trait. On a failure, they cannot gain Hope until the end of the scene.

Rock Launch - Action: Mark a Stress to make an attack against a group within Far range. Targets the Treant succeeds against take 3d6 physical damage and have the Vulnerable condition until they next act.

Wide Swing - Action: Spend a Fear to make a standard attack against all targets in front of the Treant within Very Close range.

Spore Scream - Reaction: When the Treant marks its last HP, it wails as it ejects a cloud of spores. All targets within Close range must make an Instinct Reaction Roll. Targets who fail lose 3 Hope. If they don't have enough Hope, they lose all Hope and must mark 1 HP.

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